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Generates realistic
looking groups of leaves on various plants (trees, bushes, etc.).
On the basis of observations and tests I've developed algorithm that can
simulate leave's layout on branches similar to realistic one.
non-modal
panel and real time preview in modeler viewports, |
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UV
map creation for easy texturing,
two types of UV maps: first - for detailed texturing each leaf, second
- for varying leaves colors, specular highlights etc. |
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Full
TreesDesigner support.
-authomatic foliage coverage,
-special additional uv mapping,
-branches direction detection, |
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presets
system for storing your settings, |
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density
of leaves can be controlled by a weightmap, |
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various
predefined leaves types.
user leaves types.
Leaf template may contain UV maps, weight maps, morph maps, sub-patch
weight maps etc. All information will be applied to cloned leaves. |
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Leaf pitch angle
can be dependent on height of plant (see
example).
leaf size can be
dependent on polygons area (on smaller polygon grows smaller leaf),
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additional
real-time preview in LG panel
leaf shape / leaf angles / uv2 map array |
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various parameters
allow you to design any kind of foliage,
Fixed Random feature
for repeating the random behaviour,
colored wireframes
for easier modeling,
download user's manual
for more information.
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This package includes near 50 high-resolution
textures (up to 1200x1200) of different leaves (upper, lower side
and clip map for each).
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